Saturday, December 27, 2008

Zbrush Work part 2

This is the final sculpture I made for same class. The basic face model was provided to us by the teacher, already unwrapped (thank god!) in 3dsMax. The mesh was then taken into Zbrush for hipoly detailing and texture work using Zapplink in Zbrush combined with Photoshop. Render was made in 3dsMax.

A turnaround of the sculpture:


  1. ouu this turned out pretty cool man. the only thing that looks weird about him is the mouth. it seems a bit too wide. but i can tell that it's jean luke picard (sp?).

  2. Lol, nah the mouth is quite open on the turnaround you are right. I closed it a bit later but haven't posted those renders here. Thanks though!